noch ein kleiner nachtrag zu den zookas:
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Hey everybody,
First of all, I want to apologize for the delay in giving everyone a full answer on this. I wanted to make sure that we fully investigated and that I can give you a complete response rather than guessing. SO WHAT’S GOING ON WITH THOSE ZOOKAS!?
Did Zooka behavior change?
Yes. The Cryoneer update did some weird things to the troop AI. There were three major results from that change: 1) Cryoneers behaved badly and ran into danger more than they should 2) Critters stopped triggering mines when deployed directly onto a building 3) Zookas grouped up more efficiently. With this update, all three of those have been fixed. Cryoneers behave better, Critters trigger mines again, and Zookas behave the way they did before that update.
How did we come to this conclusion? We reviewed the code changes to the movement and combat system since March (Version 25). The Cryoneer update (version 26) had a very small effect on troop pathfinding. The pathfinding tweak will only affect long-distance movement, and not troop clumping behavior. The other changes were reverted back to Version 25 (pre-Cryoneer).
The movement and combat systems are one of the most complex pieces of code in Boom Beach. So far, based on our research, it doesn’t look like there was any change in behavior between versions 25 and 27 (before and after the Cryoneer update). Again, we could not find or replicate anything showing that Zookas behavior was different than it was before the Cryoneer update.
All troops (not just Zookas) can behave non-optimally if the space is tight or the circumstances are otherwise abnormal, and that has always been the case.
Are you going to change it?
I think this is the most important question that people want answered - As was the same in previous updates, changes to troop AI requires a full update (cannot be fixed in a maintenance or optional update). If we change Zooka behavior, it won't be until the next major update. This means that we will have time to continue looking into it, and if we find anything that isn’t working right, we can adjust it in the next major update.
I hope this answers some of your questions and gives some insight into what we’ve been doing.
quintessenz: eigentlich wurde nur das ursprüngliche verhalten wieder hergestellt, aber vielleicht wird das versehentlich "bessere" verhalten wieder eingeführt.